
Send a vehicle to this castle to gain the units (they will transfer ownership to the player if he gets close). In GLA 5 there is a castle in the middle of the map with additional units garrisoned inside. Garrisoning crashes (castle, for example).Rare lock up after player resigns fixed.It’ll return if the user clicks "apply" in the options menu. Alt-Tab would often cause audio to drop out upon returning to the game.2 of the medals were not working for Quickmatch: Apocalypse medal and Streak medal.Removed the mismatch error message in replays (there is no mismatch – it is a text error).


Fixed the Nuke General's map to prevent him from building multiple Nuke Silos on top of each other.Fixed the GLA RPG Trooper animation that fires from hip.Fixed the difficulty level of the Generals Challenge campaign when restarting a new campaign with one campaign already in progress.Fixed text errors in the tooltips for USA Drone Armor and China Nuclear Tank upgrades.Certain stealthed units would show up on the radar in rare instances.Changed all Gattling weapons so they can no longer force fire through structures.Removed Carpet Bomber from the 3rd mission in the China campaign.Removed audio cue that signals every message displayed on screen during a game.Rare disappearing supply docks in skirmish fixed.Black Lotus "capture while moving" fix.BattleBus occupants now get the attack cursor against buildings, air units.Units will now continue destroying a GLA building that has gone to their GLA Hole state.Balance: The Alpha Aurora Bomber's attack balance tweak.Balance: Made the Tunnel Network build speed same as Generals.If the US- FireBase was filled with infantry and the user sold it the infantry became invisible but were still selectable.

Hackers would stop hacking if they were inside and a Microwave Tank beam attacked it.
